![]() For one, there are occasional game-locking freezes, including a replicatable bug that froze the game entirely during chapter selection several times during testing (this might be considered a game-breaking bug, but note that it never seemed to happen in the middle of a chapter or resulted in any lost save data). There are a few strange bugs in the Switch version which do need to be mentioned, however. Uneven AI means that certain enemies, such as the zombie-like Corrupted, end up easier to fight than others epic chapter-ending battles can feel trivial or impossible, and the challenge feels unrelated to player skill. Color-coded call-outs offer the ability to parry or dodge an attack, but weapon selection crucially depends on enemy type, and players will frequently find themselves absent of the right tool for the right job, without the right card. The combat returns to the sequel intact, but remains much more clumsy than Arkham Asylum. The dice mechanic is new, and also purely luck-driven, though some powerful cards and equipment let players thumb the scale in their favor, and feel all-but-required as a result. Anthony Skordi returns to voice the character in another enthusiastic performance, but for players who tire of his smug torment, the bad dice rolls feel all the more infuriating.ĭealer, cards, player, randomization, combat - so what is new, this time around? Well, companions are a noteworthy addition, being character cards encountered during the main quest line who provide valuable boosts and abilities in the combat portions, and contain their own side quests which lead to further unlocks. ![]() Hand of Fate 2’s Dealer, on the other hand, often approaches an attitude that might even be considered supportive, at times, though he’s also been changed and damaged by previous events. In the original Hand of Fate, The Dealer was significantly more toxic and aggressive, a condescending personality who seemed to delight in the player’s stumbles. It’s underlined further by the return of the enigmatic and charismatic Dealer, an omnipresent and omniscient NPC who deals out the cards and games and continuously comments on your successes and failures. Balancing the predictable with the unpredictable still represents the bulk of the overlying meta-game in Hand of Fate 2, but achieving control over these systems often amounts to a fool’s errand.
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